NAME
ng_ksocket
—
kernel socket netgraph node
type
SYNOPSIS
#include
<netgraph/ksocket/ng_ksocket.h>
DESCRIPTION
A ksocket
node is both a netgraph node and
a BSD socket. The ng_ksocket
node type allows one to open a socket inside the kernel and have it appear
as a Netgraph node. The ng_ksocket
node type is the
reverse of the socket node type (see
ng_socket(4)): whereas the socket node type enables the
user-level manipulation (via a socket) of what is normally a kernel-level
entity (the associated Netgraph node), the
ng_ksocket
node type enables the kernel-level
manipulation (via a Netgraph node) of what is normally a user-level entity
(the associated socket).
A ng_ksocket
node allows at most one hook
connection. Connecting to the node is equivalent to opening the associated
socket. The name given to the hook determines what kind of socket the node
will open (see below). When the hook is disconnected and/or the node is
shutdown, the associated socket is closed.
HOOKS
This node type supports a single hook connection at a time. The
name of the hook must be of the form
<family>/<type>/<proto>,
where the
family,
type, and
proto
are the decimal equivalent of the same arguments to
socket(2). Alternately, aliases for the commonly used values are
accepted as well. For example inet/dgram/udp
is a
more readable but equivalent version of 2/2/17
.
CONTROL MESSAGES
This node type supports the generic control messages, plus the following:
NGM_KSOCKET_BIND
- This functions exactly like the
bind(2) system call. The
struct sockaddr
socket address parameter should be supplied as an argument. NGM_KSOCKET_LISTEN
- This functions exactly like the
listen(2) system call. The backlog parameter (a single 32 bit
int
) should be supplied as an argument. NGM_KSOCKET_CONNECT
- This functions exactly like the
connect(2) system call. The
struct sockaddr
destination address parameter should be supplied as an argument. NGM_KSOCKET_ACCEPT
- Currently unimplemented.
NGM_KSOCKET_GETNAME
- Equivalent to the
getsockname(2) system call. The name is returned as a
struct sockaddr
in the arguments field of the reply. NGM_KSOCKET_GETPEERNAME
- Equivalent to the
getpeername(2) system call. The name is returned as a
struct sockaddr
in the arguments field of the reply. NGM_KSOCKET_SETOPT
- Equivalent to the
setsockopt(2) system call, except that the option name,
level, and value are passed in a
struct ng_ksocket_sockopt
. NGM_KSOCKET_GETOPT
- Equivalent to the
getsockopt(2) system call, except that the option is passed
in a
struct ng_ksocket_sockopt
. When sending this command, thevalue
field should be empty; upon return, it will contain the retrieved value.
ASCII FORM CONTROL MESSAGES
For control messages that pass a struct
sockaddr
in the argument field, the normal ASCII equivalent of the C
structure is an acceptable form. For the PF_INET
and
PF_LOCAL
address families, a more convenient form is
also used, which is the protocol family name, followed by a slash, followed
by the actual address. For PF_INET
, the address is
an IP address followed by an optional colon and port number. For
PF_LOCAL
, the address is the pathname as a doubly
quoted string.
Examples:
PF_LOCAL
- local/"/tmp/foo.socket"
PF_INET
- inet/192.168.1.1:1234
- Other
{ family=16 len=16 data=[0x70 0x00 0x01 0x23] }
For control messages that pass a struct
ng_ksocket_sockopt
, the normal ASCII form for that structure is used.
In the future, more convenient encoding of the more common socket options
may be supported.
SHUTDOWN
This node shuts down upon receipt of a
NGM_SHUTDOWN
control message, or when the hook is
disconnected. Shutdown of the node closes the associated socket.
SEE ALSO
HISTORY
The ng_ksocket
node type was implemented
in FreeBSD 4.0.
AUTHORS
Archie Cobbs <archie@FreeBSD.org>