NAME
sctp_sendmsg
,
sctp_sendmsgx
—
send a message from an SCTP
socket
LIBRARY
library “libc”
SYNOPSIS
#include
<sys/types.h>
#include <sys/socket.h>
#include <netinet/sctp.h>
ssize_t
sctp_sendmsg
(int s,
const void *msg, size_t len,
const struct sockaddr *to, socklen_t
tolen, uint32_t ppid, uint32_t
flags, uint16_t stream_no,
uint32_t timetolive, uint32_t
context);
ssize_t
sctp_sendmsgx
(int s,
const void *msg, size_t len,
const struct sockaddr *to, int
addrcnt, uint32_t ppid, uint32_t
flags, uint16_t stream_no,
uint32_t timetolive, uint32_t
context);
DESCRIPTION
Thesctp_sendmsg
()
system call is used to transmit a message to another SCTP endpoint. The
sctp_sendmsg
() may be used at any time. If the socket
is a one-to-many type (SOCK_SEQPACKET) socket then an attempt to send to an
address that no association exists to will implicitly create a new
association. Data sent in such an instance will result in the data being sent
on the third leg of the SCTP four-way handshake. Note that if the socket is a
one-to-one type (SOCK_STREAM) socket then an association must be in existence
(by use of the
connect(2) system call). Calling sctp_sendmsg
()
or sctp_sendmsgx
() on a non-connected one-to-one
socket will result in errno being set to
ENOTCONN
, -1 being returned, and the message not being
transmitted.
The address of the target is given by to
with tolen specifying its size. The length of the
message msg is given by len. If
the message is too long to pass atomically through the underlying protocol,
errno is set to EMSGSIZE
, -1
is returned, and the message is not transmitted.
No indication of failure to deliver is implicit in a sctp_sendmsg(3) call. Locally detected errors are indicated by a return value of -1.
If no space is available at the socket to hold the message to be transmitted, then sctp_sendmsg(3) normally blocks, unless the socket has been placed in non-blocking I/O mode. The select(2) system call may be used to determine when it is possible to send more data on one-to-one type (SOCK_STREAM) sockets.
The ppid argument is an opaque 32 bit value that is passed transparently through the stack to the peer endpoint. It will be available on reception of a message (see sctp_recvmsg(3)). Note that the stack passes this value without regard to byte order.
The flags argument may include one or more of the following:
#define SCTP_EOF 0x0100 /* Start a shutdown procedures */ #define SCTP_ABORT 0x0200 /* Send an ABORT to peer */ #define SCTP_UNORDERED 0x0400 /* Message is un-ordered */ #define SCTP_ADDR_OVER 0x0800 /* Override the primary-address */ #define SCTP_SENDALL 0x1000 /* Send this on all associations */ /* for the endpoint */ /* The lower byte is an enumeration of PR-SCTP policies */ #define SCTP_PR_SCTP_TTL 0x0001 /* Time based PR-SCTP */ #define SCTP_PR_SCTP_BUF 0x0002 /* Buffer based PR-SCTP */ #define SCTP_PR_SCTP_RTX 0x0003 /* Number of retransmissions based PR-SCTP */
The flag SCTP_EOF
is used to instruct the
SCTP stack to queue this message and then start a graceful shutdown of the
association. All remaining data in queue will be sent after which the
association will be shut down.
SCTP_ABORT
is used to immediately
terminate an association. An abort is sent to the peer and the local TCB is
destroyed.
SCTP_UNORDERED
is used to specify that the
message being sent has no specific order and should be delivered to the peer
application as soon as possible. When this flag is absent messages are
delivered in order within the stream they are sent, but without respect to
order to peer streams.
The flag SCTP_ADDR_OVER
is used to specify
that an specific address should be used. Normally SCTP will use only one of
a multi-homed peers addresses as the primary address to send to. By default,
no matter what the to argument is, this primary
address is used to send data. By specifying this flag, the user is asking
the stack to ignore the primary address and instead use the specified
address not only as a lookup mechanism to find the association but also as
the actual address to send to.
For a one-to-many type (SOCK_SEQPACKET) socket the flag
SCTP_SENDALL
can be used as a convenient way to make
one send call and have all associations that are under the socket get a copy
of the message. Note that this mechanism is quite efficient and makes only
one actual copy of the data which is shared by all the associations for
sending.
The remaining flags are used for the partial reliability extension (RFC3758) and will only be effective if the peer endpoint supports this extension. This option specifies what local policy the local endpoint should use in skipping data. If none of these options are set, then data is never skipped over.
SCTP_PR_SCTP_TTL
is used to indicate that
a time based lifetime is being applied to the data. The
timetolive argument is then a number of milliseconds
for which the data is attempted to be transmitted. If that many milliseconds
elapse and the peer has not acknowledged the data, the data will be skipped
and no longer transmitted. Note that this policy does not even assure that
the data will ever be sent. In times of a congestion with large amounts of
data being queued, the timetolive may expire before
the first transmission is ever made.
The SCTP_PR_SCTP_BUF
based policy
transforms the timetolive field into a total number of
bytes allowed on the outbound send queue. If that number or more bytes are
in queue, then other buffer based sends are looked to be removed and
skipped. Note that this policy may also result in the data never being sent
if no buffer based sends are in queue and the maximum specified by
timetolive bytes is in queue.
The SCTP_PR_SCTP_RTX
policy transforms the
timetolive into a number of retransmissions to allow.
This policy always assures that at a minimum one send attempt is made of the
data. After which no more than timetolive
retransmissions will be made before the data is skipped.
stream_no is the SCTP
stream that you wish to send the message on. Streams in SCTP are reliable
(or partially reliable) flows of ordered messages. The
context field is used only in the event the message
cannot be sent. This is an opaque value that the stack retains and will give
to the user when a failed send is given if that notification is enabled (see
sctp(4)). Normally a user process can use this value to index some
application specific data structure when a send cannot be fulfilled.
sctp_sendmsgx
()
is identical to sctp_sendmsg
() with the exception
that it takes an array of sockaddr structures in the argument
to and adds the additional argument
addrcnt which specifies how many addresses are in the
array. This allows a caller to implicitly set up an association passing
multiple addresses as if
sctp_connectx
()
had been called to set up the association.
RETURN VALUES
The call returns the number of characters sent, or -1 if an error occurred.
ERRORS
The sctp_sendmsg
() system call fails
if:
- [
EBADF
] - An invalid descriptor was specified.
- [
ENOTSOCK
] - The argument s is not a socket.
- [
EFAULT
] - An invalid user space address was specified for an argument.
- [
EMSGSIZE
] - The socket requires that message be sent atomically, and the size of the message to be sent made this impossible.
- [
EAGAIN
] - The socket is marked non-blocking and the requested operation would block.
- [
ENOBUFS
] - The system was unable to allocate an internal buffer. The operation may succeed when buffers become available.
- [
ENOBUFS
] - The output queue for a network interface was full. This generally indicates that the interface has stopped sending, but may be caused by transient congestion.
- [
EHOSTUNREACH
] - The remote host was unreachable.
- [
ENOTCONN
] - On a one-to-one style socket no association exists.
- [
ECONNRESET
] - An abort was received by the stack while the user was attempting to send data to the peer.
- [
ENOENT
] - On a one-to-many style socket no address is specified so that the
association cannot be located or the
SCTP_ABORT
flag was specified on a non-existing association. - [
EPIPE
] - The socket is unable to send anymore data
(
SBS_CANTSENDMORE
has been set on the socket). This typically means that the socket is not connected and is a one-to-one style socket.
SEE ALSO
connect(2), getsockopt(2), recv(2), select(2), sendmsg(2), socket(2), write(2), sctp_connectx(3), sctp(4)
BUGS
Because in the one-to-many style socket
sctp_sendmsg
() or
sctp_sendmsgx
() may have multiple associations under
one endpoint, a select on write will only work for a one-to-one style
socket.