NAME
pslist
—
pserialize-safe linked lists
SYNOPSIS
#include
<sys/pslist.h>
struct pslist_head head =
PSLIST_INITIALIZER
;
struct pslist_entry entry =
PSLIST_ENTRY_INITIALIZER
;
void
PSLIST_INIT
(struct
pslist_head *head);
void
PSLIST_DESTROY
(struct
pslist_head *head);
void
PSLIST_ENTRY_INIT
(TYPE
*element, PSLIST_ENTRY
NAME);
void
PSLIST_ENTRY_DESTROY
(TYPE
*element, PSLIST_ENTRY
NAME);
void
PSLIST_WRITER_INSERT_HEAD
(struct
pslist_head *head, TYPE
*new, PSLIST_ENTRY
NAME);
void
PSLIST_WRITER_INSERT_BEFORE
(TYPE
*element, TYPE
*new, PSLIST_ENTRY
NAME);
void
PSLIST_WRITER_INSERT_AFTER
(TYPE
*element, TYPE
*new, PSLIST_ENTRY
NAME);
void
PSLIST_WRITER_REMOVE
(TYPE
*element, PSLIST_ENTRY
NAME);
TYPE *
PSLIST_WRITER_FIRST
(const
struct pslist *head,
TYPE,
PSLIST_ENTRY NAME);
TYPE *
PSLIST_WRITER_NEXT
(const
TYPE *element,
TYPE,
PSLIST_ENTRY NAME);
PSLIST_WRITER_FOREACH
(const
TYPE *element, const
struct pslist_head *head,
TYPE,
PSLIST_ENTRY NAME);
TYPE *
PSLIST_READER_FIRST
(const
struct pslist *head,
TYPE,
PSLIST_ENTRY NAME);
TYPE *
PSLIST_READER_NEXT
(const
TYPE *element,
TYPE,
PSLIST_ENTRY NAME);
PSLIST_READER_FOREACH
(const
TYPE *element, const
struct pslist_head *head,
TYPE,
PSLIST_ENTRY NAME);
DESCRIPTION
The pslist
data structure is a linked list
like list
in
queue(3). It is augmented with memory barriers so that any number of
readers can safely run in parallel with at most one writer, without needing
any interprocessor synchronization such as locks or atomics on the reader
side.
The head of a linked list is represented by a
struct pslist_head object allocated by the caller,
e.g. by embedding it in another struct, which should be otherwise treated as
opaque. A linked list head must be initialized with
PSLIST_INITIALIZER
or
PSLIST_INIT
()
before it may be used. When initialized, a list head represents an empty
list. A list should be empty and destroyed with
PSLIST_DESTROY
()
before the struct pslist_head object's memory is
reused.
Each entry in a linked list is represented by a
struct pslist_entry object, also opaque, and embedded
as a member in a caller-allocated structure called an
element. A
struct pslist_entry object must be initialized with
PSLIST_ENTRY_INITIALIZER
or
PSLIST_ENTRY_INIT
()
before it may be used.
When initialized, a list entry is
unassociated. Inserting an entry associates it with a particular list.
Removing it partially disassociates it from that list and prevents new
readers from finding it in the list, but allows extant parallel readers to
continue reading the next entry. The caller must then wait, e.g. with
pserialize_perform(9), for all extant parallel readers to
finish, before destroying the list entry with
PSLIST_ENTRY_DESTROY
()
and then freeing or reusing its memory.
EXCLUSIVE OPERATIONS
The following operations may be performed on list heads and entries when the caller has exclusive access to them — no parallel writers or readers may have access to the same objects.
PSLIST_INITIALIZER
- Constant initializer for a struct pslist_head object.
PSLIST_INIT
(head)- Initialize the list headed by head to be empty.
PSLIST_DESTROY
(head)- Destroy the list headed by head, which must be
empty.
This has an effect only with the
DIAGNOSTIC
option, so it is not strictly necessary, but it can help to detect bugs early; see KASSERT(9). PSLIST_ENTRY_INITIALIZER
- Constant initializer for an unassociated struct pslist_entry object.
PSLIST_ENTRY_INIT
(element, NAME)- Initialize the struct pslist_entry object
element
->
NAME. PSLIST_ENTRY_DESTROY
(element, NAME)- Destroy the struct pslist_entry object
element
->
NAME. Either element must never have been inserted into a list, or it must have been inserted and removed, and the caller must have waited for all parallel readers to finish reading it first.
WRITER OPERATIONS
The following operations may be performed on list heads and entries when the caller has exclusive write access to them — parallel readers for the same objects are allowed, but no parallel writers.
PSLIST_WRITER_INSERT_HEAD
(head, element, NAME)- Insert the element element at the beginning of the
list headed by head, before any existing elements in
the list.
The object element
->
NAME must be a struct pslist_entry object which has been initialized but not inserted. PSLIST_WRITER_INSERT_BEFORE
(element, new, NAME)- Insert the element new into a list before the
element element.
The object element
->
NAME must be a struct pslist_entry object which has been inserted into a list. The object new->
NAME must be a struct pslist_entry PSLIST_WRITER_INSERT_AFTER
(element, new, NAME)- Insert the element new into a list after the element
element.
The object element
->
NAME must be a struct pslist_entry object which has been inserted into a list. The object new->
NAME must be a struct pslist_entry PSLIST_WRITER_REMOVE
(element, NAME)- Remove the element element from the list into which
it has been inserted.
The object element
->
NAME must be a struct pslist_entry object which has been inserted into a list. PSLIST_WRITER_FIRST
(head, type, NAME)- Return a pointer to the first element o of type
type with a struct
pslist_entry member
o
->
NAME, orNULL
if the list is empty. PSLIST_WRITER_NEXT
(element, type, NAME)- Return a pointer to the next element o of type
type with a struct
pslist_entry member
o
->
NAME after element in a list, orNULL
if there are no elements after element. PSLIST_WRITER_FOREACH
(element, head, type, NAME)- Loop header for iterating over each element element
of type type with struct
pslist_entry member
element
->
NAME starting at the list head head.The caller must not modify the list while iterating over it.
READER OPERATIONS
The following operations may be performed on list heads and entries when the caller is in a passively serialized read section — see pserialize(9).
PSLIST_READER_FIRST
(head, type, NAME)- Return a pointer to the first element o of type
type with a struct
pslist_entry member
o
->
NAME, orNULL
if the list is empty. PSLIST_READER_NEXT
(element, type, NAME)- Return a pointer to the next element o of type
type with a struct
pslist_entry member
o
->
NAME after element in a list, orNULL
if there are no elements after element. PSLIST_READER_FOREACH
(element, head, type, NAME)- Loop header for iterating over each element element
of type type with struct
pslist_entry member
element
->
NAME starting at the list head head.
EXAMPLES
Example frotz structure and global state:
struct frotz { uint64_t f_key; uint64_t f_datum; struct pslist_entry f_entry; }; static struct { kmutex_t lock; pserialize_t psz; struct pslist_head list; struct pool pool; } frobnitzem __cacheline_aligned;
Initialize the global state:
mutex_init(&frobnitzem.lock, MUTEX_DEFAULT, IPL_NONE); frobnitzem.psz = pserialize_create(); PSLIST_INIT(&frobnitzem.list); pool_init(&frobnitzem.pool, sizeof(struct frotz), ...);
Create and publish a frotz:
uint64_t key = ...; uint64_t datum = ...; struct frotz *f = pool_get(&frobnitzem.pool, PR_WAITOK); /* Initialize f. */ f->f_key = key; f->f_datum = datum; PSLIST_ENTRY_INIT(f, f_entry); /* Publish it. */ mutex_enter(&frobnitzem.lock); PSLIST_WRITER_INSERT_HEAD(&frobnitzem.list, f, f_entry); mutex_exit(&frobnitzem.lock);
Look up a frotz and return its associated datum:
uint64_t key = ...; struct frotz *f; int error = ENOENT; int s; s = pserialize_read_enter(); PSLIST_READER_FOREACH(f, &frobnitzem.list, struct frotz, f_entry) { if (f->f_key == key) { *datump = f->f_datum; error = 0; break; } } pserialize_read_exit(s); return error;
Remove a frotz and wait for readers to finish using it before reusing the memory allocated for it:
struct frotz *f = ...; mutex_enter(&frobnitzem.lock); PSLIST_WRITER_REMOVE(f, f_entry); pserialize_perform(&frobnitzem.psz); mutex_exit(&frobnitzem.lock); PSLIST_ENTRY_DESTROY(f, f_entry); pool_put(&frobnitzem.pool, f);
CODE REFERENCES
The pslist
data structure is implemented
by static inlines and macros in
sys/sys/pslist.h.
SEE ALSO
HISTORY
The pslist
data structure first appeared
in NetBSD 8.0.
AUTHORS
Taylor R Campbell <riastradh@NetBSD.org>