NAME
pool_init
,
pool_destroy
, pool_get
,
pool_put
, pool_prime
,
pool_sethiwat
,
pool_setlowat
,
pool_sethardlimit
—
resource-pool manager
SYNOPSIS
#include
<sys/pool.h>
void
pool_init
(struct pool *pp,
size_t size, u_int align,
u_int align_offset, int flags,
const char *wchan, struct
pool_allocator *palloc, int ipl);
void
pool_destroy
(struct
pool *pp);
void *
pool_get
(struct
pool *pp, int
flags);
void
pool_put
(struct
pool *pp, void
*item);
int
pool_prime
(struct
pool *pp, int
nitems);
void
pool_sethiwat
(struct
pool *pp, int
n);
void
pool_setlowat
(struct
pool *pp, int
n);
void
pool_sethardlimit
(struct
pool *pp, int n,
const char *warnmess,
int ratecap);
DESCRIPTION
These utility routines provide management of pools of fixed-sized areas of memory. Resource pools set aside an amount of memory for exclusive use by the resource pool owner. This can be used by applications to guarantee the availability of a minimum amount of memory needed to continue operation independent of the memory resources currently available from the system-wide memory allocator (malloc(9)).INITIALIZING A POOL
The function
pool_init
()
initializes a resource pool. The arguments are:
- pp
- The handle identifying the pool resource instance.
- size
- Specifies the size of the memory items managed by the pool.
- align
- Specifies the memory address alignment of the items returned by
pool_get
(). This argument must be a power of two. If zero, the alignment defaults to an architecture-specific natural alignment. - align_offset
- The offset within an item to which the align parameter applies.
- flags
- Should be set to zero or
PR_NOTOUCH
. IfPR_NOTOUCH
is given, free items are never used to keep internal state so that the pool can be used for non memory backed objects. - wchan
- The ‘wait channel’ passed on to
cv_wait(9) if
pool_get
() must wait for items to be returned to the pool. - palloc
- Can be set to
NULL
orpool_allocator_kmem
, in which case the default kernel memory allocator will be used. It can also be set topool_allocator_nointr
when the pool will never be accessed from interrupt context. - ipl
- Specifies an interrupt priority level that will block all interrupt handlers that could potentially access the pool.
DESTROYING A POOL
The function pool_destroy
() destroys a
resource pool. It takes a single argument pp
identifying the pool resource instance.
ALLOCATING ITEMS FROM A POOL
pool_get
() allocates an item from the pool
and returns a pointer to it. The arguments are:
- pp
- The handle identifying the pool resource instance.
- flags
- The flags can be used to define behaviour in case the pooled resources are
depleted. If no resources are available and
PR_NOWAIT
is given,pool_get
() returnsNULL
. IfPR_WAITOK
is given and allocation is attempted with no resources available, the function will sleep until items are returned to the pool. If bothPR_LIMITFAIL
andPR_WAITOK
are specified, and the pool has reached its hard limit,pool_get
() will returnNULL
without waiting, allowing the caller to do its own garbage collection; however, it will still wait if the pool is not yet at its hard limit. If thePR_ZERO
flag is specified, then the memory returned will be zeroed first using memset(3).
RETURNING ITEMS TO A POOL
pool_put
()
returns the pool item pointed at by item to the
resource pool identified by the pool handle pp. If the
number of available items in the pool exceeds the maximum pool size set by
pool_sethiwat
() and there are no outstanding
requests for pool items, the excess items will be returned to the system.
The arguments to pool_put
() are:
- pp
- The handle identifying the pool resource instance.
- item
- A pointer to a pool item previously obtained by
pool_get
().
PRIMING A POOL
pool_prime
() adds items to the pool.
Storage space for the items is allocated by using the page allocation
routine specified to
pool_create
().
The arguments to
pool_prime
()
are:
- pp
- The handle identifying the pool resource instance.
- nitems
- The number of items to add to the pool.
This function may return ENOMEM
in case
the requested number of items could not be allocated. Otherwise, the return
value is 0.
SETTING POOL RESOURCE WATERMARKS AND LIMITS
A pool will attempt to increase its resource usage to keep up with the demand for its items. Conversely, it will return unused memory to the system should the number of accumulated unused items in the pool exceed a programmable limit.
The limits for the minimum and maximum number of
items which a pool should keep at hand are known as the high and low
watermarks.
The functions
pool_sethiwat
()
and pool_setlowat
() set a pool's high and low
watermarks, respectively.
The hard limit represents the maximum
number of items a pool is allowed to allocate at any given time. Unless
modified via
pool_sethardlimit
(),
the hard limit defaults to UINT_MAX
.
- pp
- The handle identifying the pool resource instance.
- n
- The maximum number of items to keep in the pool. As items are returned and the total number of pages in the pool is larger than the maximum set by this function, any completely unused pages are released immediately. If this function is not used to specify a maximum number of items, the pages will remain associated with the pool until the system runs low on memory, at which point the VM system will try to reclaim unused pages.
- pp
- The handle identifying the pool resource instance.
- n
- The minimum number of items to keep in the pool. The number pages in the
pool will not decrease below the required value to accommodate the minimum
number of items specified by this function. Unlike
pool_prime
(), this function does not allocate the necessary memory up-front.
- pp
- The handle identifying the pool resource instance.
- n
- The maximum number of items to be allocated from the pool (i.e. the hard limit).
- warnmess
- The warning message that will be logged when the hard limit is reached.
- ratecap
- The minimal interval (in seconds) after which another warning message is issued when the pool hits its hard limit again.
POTENTIAL PITFALLS
Note that undefined behaviour results when mixing the storage providing methods supported by the pool resource routines.
The pool resource code uses a per-pool lock to
protect its internal state. If any pool functions are called in an interrupt
context, the caller must block all interrupts that might cause the code to
be reentered. Additionally, the functions
pool_init
()
and
pool_destroy
()
should never be called in interrupt context.
DIAGNOSTICS
Pool usage logs can be enabled by defining the compile-time option
POOL_DIAGNOSTIC
.
CODE REFERENCES
The pool manager is implemented in the file sys/kern/subr_pool.c.
SEE ALSO
free(9), malloc(9), memoryallocators(9), pool_cache(9), uvm(9)
HISTORY
The NetBSD pool manager appeared in NetBSD 1.4.