NAME
style
—
kernel source file style
guide
DESCRIPTION
This file specifies the preferred style for kernel source files in the DragonFly source tree. It is also a guide for preferred userland code style. Many of the style rules are implicit in the examples. Be careful to check the examples before assuming thatstyle
is silent on an issue.
/* * VERY important single-line comments look like this. */ /* Most single-line comments look like this. */ /* * Multi-line comments look like this. Make them real sentences. Fill * them so they look like real paragraphs. */ /* * XXX in a comment indicates code which is incomplete, suboptimal, * or otherwise deserving of further attention. */
Version control system ID tags should only exist once in a file
(unlike this one). All VCS (version control system) revision identification
from files obtained from elsewhere should be maintained in comments,
including, where applicable, multiple IDs showing a file's history. In
general, keep the IDs intact, including any
‘$
’s. There is no reason to add
"From
" in front of foreign VCS IDs. All
VCS IDs should generally be placed in comments somewhere near the top of the
source, typically either before or after the copyright message.
Leave another blank line before the header files.
Kernel include files (i.e. sys/*.h) come
first; normally, include
<sys/types.h>
OR
<sys/param.h>
, but not both.
<sys/types.h>
includes
<sys/cdefs.h>
, and it is
okay to depend on that.
#include <sys/types.h> /* Non-local includes in angle brackets. */
For a network program, put the network include files next.
#include <net/if.h> #include <net/if_dl.h> #include <net/route.h> #include <netinet/in.h> #include <protocols/rwhod.h>
Do not use files in /usr/include for files in the kernel.
Leave a blank line before the next group, the /usr include files, which should be sorted alphabetically by name.
#include <stdio.h>
Global pathnames are defined in
<paths.h>
. Pathnames local
to the program go in "pathnames.h" in the
local directory.
#include <paths.h>
Leave another blank line before the user include files.
#include "pathnames.h" /* Local includes in double quotes. */
Do not #define
or declare names in the
implementation namespace except for implementing application interfaces.
The names of “unsafe” macros (ones that have side
effects), and the names of macros for manifest constants, are all in
uppercase. The expansions of expression-like macros are either a single
token or have outer parentheses. Put a single tab character between the
#define
and the macro name. If a macro is an inline
expansion of a function, the function name is all in lowercase and the macro
has the same name all in uppercase. If a macro needs more than a single
line, use braces (‘{
’ and
‘}
’). Right-justify the backslashes;
it makes it easier to read. If the macro encapsulates a compound statement,
enclose it in a do
loop, so that it can safely be
used in if
statements. Any final
statement-terminating semicolon should be supplied by the macro invocation
rather than the macro, to make parsing easier for pretty-printers and
editors.
#define MACRO(x, y) do { \ variable = (x) + (y); \ (y) += 2; \ } while (0)
Enumeration values are all uppercase.
enum enumtype { ONE, TWO } et;
As fixed size integers the POSIX defined types are preferred:
uint8_t 8 bits fixed size unsigned integer uint16_t 16 bits fixed size unsigned integer uint32_t 32 bits fixed size unsigned integer uint64_t 64 bits fixed size unsigned integer
When declaring variables in structures, declare them sorted by use, then by size, and then in alphabetical order. The first category normally does not apply, but there are exceptions. Each one gets its own line. Try to make the structure readable by aligning the member names using either one or two tabs depending upon your judgment. You should use one tab if it suffices to align most of the member names. Names following extremely long types should be separated by a single space.
Major structures should be declared at the top of the file in
which they are used, or in separate header files if they are used in
multiple source files. Use of the structures should be by separate
declarations and should be extern
if they are
declared in a header file.
struct foo { struct foo *next; /* List of active foo. */ struct mumble amumble; /* Comment for mumble. */ int bar; /* Try to align the comments. */ struct verylongtypename *baz; /* Won't fit in 2 tabs. */ }; struct foo *foohead; /* Head of global foo list. */
Use queue(3) macros rather than rolling your own lists, whenever possible. Thus, the previous example would be better written:
#include <sys/queue.h> struct foo { LIST_ENTRY(foo) link; /* Use queue macros for foo lists. */ struct mumble amumble; /* Comment for mumble. */ int bar; /* Try to align the comments. */ struct verylongtypename *baz; /* Won't fit in 2 tabs. */ }; LIST_HEAD(, foo) foohead; /* Head of global foo list. */
Avoid using typedefs for structure types. This makes it impossible
for applications to use pointers to such a structure opaquely, which is both
possible and beneficial when using an ordinary struct tag. When convention
requires a typedef
, make its name match the struct
tag. Avoid typedefs ending in “_t
”,
except as specified in Standard C or by POSIX.
/* Make the structure name match the typedef. */ typedef struct bar { int level; } BAR; typedef int foo; /* This is foo. */ typedef const long baz; /* This is baz. */
All functions are prototyped somewhere.
Function prototypes for private functions (i.e. functions not used
elsewhere) go at the top of the first source module. Functions local to one
source module should be declared static
.
Functions used from other parts of the kernel are prototyped in the relevant include file.
Functions that are used locally in more than one module go into a separate header file, e.g. "extern.h".
Do not use the register
keyword and the
__P
macro from the include file
<sys/cdefs.h>
. Code in the
DragonFly source tree is not expected to be K&R
compliant.
Changes to existing files should be consistent with that file's
conventions. In general, code can be considered “new code”
when it makes up about 50% or more of the file(s) involved. This is enough
to break precedents in the existing code and use the current
style
guidelines.
Function prototypes for the kernel have parameter names associated with parameter types. E.g., in the kernel use:
void function(int fd);
Prototypes that are visible to userland applications should not include parameter names with the types, to avoid possible collisions with defined macro names. I.e., use:
void function(int);
Prototypes may have an extra space after a tab to enable function names to line up:
static char *function(int, const char *, struct foo *, struct bar *, struct baz **); static void usage(void); /* * All major routines should have a comment briefly describing what * they do. The comment before the "main" routine should describe * what the program does. */ int main(int argc, char **argv) { long num; int ch; char *ep;
For consistency,
getopt(3) should be used to parse options. Options should be sorted
in the getopt(3) call and the switch
statement, unless parts of the switch
cascade.
Elements in a switch
statement that cascade should
have a FALLTHROUGH
comment, unless they contain no
code of their own. Numerical arguments should be checked for accuracy. Code
that cannot be reached should have a NOTREACHED
comment.
while ((ch = getopt(argc, argv, "abn:")) != -1) switch (ch) { /* Indent the switch. */ case 'a': /* Don't indent the case. */ aflag = 1; /* FALLTHROUGH */ case 'b': bflag = 1; break; case 'n': num = strtol(optarg, &ep, 10); if (num <= 0 || *ep != '\0') { warnx("illegal number, -n argument -- %s", optarg); usage(); } break; default: usage(); /* NOTREACHED */ } argc -= optind; argv += optind;
Put a single space after control statement keywords
(if
, do
,
while
, for
,
switch
). No braces are used for control statements
with zero or only a single statement unless that statement is more than a
single line in which case they are permitted. ‘Forever’ loops
(loops with no test expression, which are only terminated by a
break
, return
or
exit
inside the loop body) are done with
for
's, not while
's.
for (p = buf; *p != '\0'; ++p) ; /* nothing */ for (;;) stmt; for (;;) { z = a + really + long + statement + that + needs + two + lines + gets + indented + four + spaces + on + the + second + and + subsequent + lines; } for (;;) { if (cond) stmt; } if (val != NULL) val = realloc(val, newsize);
Parts of a for
loop may be left empty. Do
not put declarations inside blocks unless the routine is unusually
complicated.
for (; cnt < 15; cnt++) { stmt1; stmt2; }
Indentation used for program block structure is an 8 character tab. Second level indents used for line continuation are four spaces. If you have to wrap a long statement, put the operator at the end of the line.
while (cnt < 20 && this_variable_name_is_really_far_too_long && ep != NULL) { z = a + really + long + statement + that + needs + two + lines + gets + indented + four + spaces + on + the + second + and + subsequent + lines; }
Do not add whitespace at the end of a line, and only use tabs followed by spaces to form the indentation. Do not use more spaces than a tab will produce and do not use spaces in front of tabs.
Closing and opening braces go on the same line as the
else
. Braces that are not necessary may be left out,
but always use braces around complex or confusing sequences, for example if
any part of a conditional is multi-line, use braces for all parts of the
conditional, and use braces around multi-line substatements of loops or
conditionals even if they are theoretically one statement from the
compiler's point of view.
if (test) stmt; else if (bar) stmt; else stmt; if (test) { stmt; } else if (bar) { stmt; stmt; } else { stmt; } /* THIS IS WRONG, BRACES SHOULD BE USED */ if (fubar) /* xyz */ x = 1; /* THIS IS ALSO WRONG, USE BRACES AROUND THE OUTER CONDITIONAL */ if (fubar) if (barbaz) x = 1;
Do not put spaces after function names, after
‘(
’ or
‘[
’ characters, or preceding
‘]
’,
‘)
’,
‘;
’, or
‘,
’ characters. But do put a space
after commas and semicolons if there is further text on the same line.
error = function(a1, a2); if (error != 0) exit(error);
Unary operators do not require spaces around them, but binary
operators (except for ‘.
’ and
‘->
’) do. Do not use parentheses
unless they are required for precedence or unless the statement is confusing
without them. Remember that other people may become confused more easily
than you. Do YOU understand the following?
a = b->c[0] + ~d == (e || f) || g && h ? i : j >> 1; k = !(l & FLAGS);
Casts are not followed by a space. Note that
indent(1) does not understand this rule. Also, for the purposes of
formatting, treat return
and
sizeof
as functions. In other words, they are not
followed by a space, and their single argument should be enclosed in
parentheses.
Exits should be 0 on success, or according to the predefined values in sysexits(3).
exit(EX_OK); /* * Avoid obvious comments such as * "Exit 0 on success." */ }
The function type should be on a line by itself preceding the function.
static char * function(int a1, int a2, float fl, int a4) {
When declaring variables in functions declare them sorted by size, then in alphabetical order; multiple ones per line are okay. If a line overflows reuse the type keyword.
Be careful to not obfuscate the code by initializing variables in the declarations. Use this feature only thoughtfully. DO NOT use function calls in initializers.
struct foo one, *two; double three; int *four, five; char *six, seven, eight, nine, ten, eleven, twelve; four = myfunction();
Do not declare functions inside other functions; ANSI C says that such declarations have file scope regardless of the nesting of the declaration. Hiding file declarations in what appears to be a local scope is undesirable and will elicit complaints from a good compiler.
NULL
is the preferred null pointer
constant. Use NULL
instead of (type
*)0 or (type *)NULL
in
contexts where the compiler knows the type, e.g., in assignments. Use
(type *)NULL
in other
contexts, in particular for all function args. (Casting is essential for
variadic args and is necessary for other args if the function prototype
might not be in scope.) Test pointers against NULL
,
e.g., use:
(p = f()) == NULL
not:
!(p = f())
Do not use !
for tests unless it is a
boolean, e.g. use
if (*p == '\0')
not
if (!*p)
Do not cast the unused return value of a function to (void).
Routines returning void * should not have their return values cast to any pointer type.
Use err(3) or warn(3), do not roll your own.
if ((four = malloc(sizeof(struct foo))) == NULL) err(1, NULL); if ((six = (int *)overflow()) == NULL) errx(1, "number overflowed"); return(eight); }
Avoid old-style function declarations that look like this:
static char * function(a1, a2, fl, a4) int a1, a2; /* Declare ints, too, don't default them. */ float fl; /* Beware double vs. float prototype differences. */ int a4; /* List in order declared. */ {
Use ANSI function declarations instead. Long parameter lists are wrapped so that the first parameter on each line lines up.
Try to avoid using obsolete functions such as: ftime(3), getwd(3), index(3), rindex(3), mktemp(3) and utimes(3).
All new code must avoid using unbounded string functions. For example, strlcpy(3) should be used instead of strcpy(3), and snprintf(3) should be used instead of sprintf(3).
Varargs procedures should be formatted as follows:
#include <stdarg.h> void vaf(const char *fmt, ...) { va_list va; va_start(va, fmt); STUFF; va_end(va); /* No return needed for void functions. */ }
Use printf(3), not fputs(3), puts(3), putchar(3), whatever; it is faster and usually cleaner, not to mention avoiding stupid bugs.
Usage statements should look like the manual pages SYNOPSIS. The usage statement should be structured in the following order:
- Options without operands come first, in alphabetical order, inside a
single set of brackets (‘
[
’ and ‘]
’). - Options with operands come next, also in alphabetical order, with each option and its argument inside its own pair of brackets.
- Required arguments (if any) are next, listed in the order they should be specified on the command line.
- Finally, any optional arguments should be listed, listed in the order they should be specified, and all inside brackets.
A bar (‘|
’) separates
“either-or” options/arguments, and multiple options/arguments
which are specified together are placed in a single set of brackets.
"usage: f [-aDde] [-b b_arg] [-m m_arg] req1 req2 [opt1 [opt2]]\n" "usage: f [-a | -b] [-c [-dEe] [-n number]]\n"
void usage(void) { fprintf(stderr, "usage: f [-ab]\n"); exit(EX_USAGE); }
Note that the manual page options description should list the options in pure alphabetical order. That is, without regard to whether an option takes arguments or not. The alphabetical ordering should take into account the case ordering shown above.
New core kernel code should be reasonably compliant with the
style
guides. The guidelines for third-party
maintained modules and device drivers are more relaxed but at a minimum
should be internally consistent with their style.
Stylistic changes (including whitespace changes) are hard on the
source repository and are to be avoided without good reason. Code that is
approximately DragonFly KNF
style
compliant in the repository must not diverge
from compliance.
DragonFly's default warning options are a
reasonable subset and -Werror is enabled for kernel and world, so passing
buildworld
or buildkernel
alone is a good check. The warnings of most recent compilers are of high
quality. Further analysis can be done using one of the various code checkers
such as
cppcheck(1) or
clang(1)'s static analyzer.
SEE ALSO
HISTORY
This man page is largely based on the src/admin/style/style file from the 4.4BSD-Lite2 release, with occasional updates to reflect the current practice and desire of the DragonFly project.